I just got to this puzzle in the game and whittled it down to two possible answers. What I wouldn't give for the guy/gal who wrote it to explain it to me.ĮDIT: After some more digging I found it, I assumed every module was tested to give all other fully operational modules, while they were only tested 4 at a time apparently. Which makes D and F, according to my logic, the two "truthful" modules, meaning one of them would be the one to replace.īut the solution to the puzzle is C, which means my logic is flawed, but I'll be damned if I can find the mistake.
#Kotor 2 sith core module plus#
So the 3 letters of the report plus the letter of the reporting module have to be the same in two cases.
They would point at each other and 3 of the "deceitful" modules for a total of 4 FO modules. Now, if the other "truthful" module wasn't fully operational, we would see a contradiction (one truthful module is fully operational and points at other 3 fully operational modules, while the other points at the 1st one truthful and two other modules, which would mean a discrepancy (one "truthful" would point at 3 of the "deceitful" modules, and the other "truthful" would point at 2 "deceitfuls", leading to a contradiction, as both reports are supposed to be accurate).ġ-Minimum number of FO modules is three, since all modules report 3 and two of them are "truthful".Ģ-At least one of the "truthful" modules is also FO, otherwise two of the reports would be identical (the two "true" ones).ģ-If the other "truthful" module wasn't FO, there would be a logical contradiction since they would give a different number of "deceitful" modules as FOīoth "truthful" modules have to be fully operational. But there are not two identical reports, which means at least one of the "truthful" modules is also fully operational. All reports consist of 3 modules, which means that at least 3 are fully operational. Page File: 2168MB used, 14038MB availableĭevice Key: Enum\PCI\VEN_8086&DEV_0116&SUBSYS_15EA10CF&REV_09ĭriver Name: igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumd32,igd10umd32,igd10umd32ĭriver Date/Size: 19:10:18, 12615680 bytesĭevice Identifier: : Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YU.What bugs me is that 2 modules are supposed to give accurate reports (of which other modules are fully operational ). Language: English (Regional Setting: English)
#Kotor 2 sith core module install#
I always do a clean install and i'm sure that the problem is the driver itself because i download the zip version of the driver and it contains version 9. If the online privacy statement is not available, please read our privacy statement offline:Īdditional Information 2: 745613ab99b452a52bfaab804110fcc1Īdditional Information 4: 15b104ca112f131f13e1e12c03b30f94Ĭan we get this allan_intel: Thank you for your : Thank you too.
The fact that they don't work on my 2500K's graphics is quite sad.Īdditional Information 2: be9bf493184e8a1cc6dbc11c84c53984Īdditional Information 4: a0997196efb56d84f9f4ce5a43974546 I have played these games in the past on extremely old intel graphics chipsets from the pentium 4 era. The fault module is always the intel graphics driver dll. The problem is that the games will run, play the intro movies, briefly show a blank black screen, before crashing with a "kotor/kotor2 has stopped working" message. One big one being that neither games work on my 2500K's graphics and I'm not the only one experiencing this. Since Kotor and Kotor II have come to steam some issues have arisen.